Interceptor Demo update 2025-07-17A
Interceptor (Demo) » Devlog

A lot has happened in the two years since I released the last update which I won't go into in much detail. I am hoping to make more progress on it before year end now that I'm up and running again.
There was a bit of a delay on this release due to a combination of implementing new features that brought their own share of new bugs that presented themselves like a game of whack-a-mole and my computer breaking down and it taking longer than expected to get all my game development tools up and running again on the new PC.
Update 2025-07-17A:
- Game is now compiled on GBDK 4.3.0.
- ROM size has been increased to 128 kilobytes to make room for the new soundtrack composed by Beatscribe which has been fully integrated into the demo.
- Added Game Boy Printer support, allowing you to print your score card at the end of a run or when you quit from a game over screen by pressing Select.
- Removed Press Start prompt from title screen, now skips straight to main menu.
- Noise for bomb recharge indicator has been removed as it was lost in the noise of gameplay and failed to serve its purpose.
- Player now explodes when destroyed, complete with new defeat tune.
Known Bugs:
- Track 11 on the Sound Test Menu is not available.
Files
interceptor-128KB-2025-06-17a.gb 128 kB
3 days ago
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Interceptor (Demo)
Defend the fleet from enemy fighters and bombers while trying to stay alive.
Status | Prototype |
Author | Arvex |
Genre | Shooter |
Tags | 2D, Flight, Game Boy, Game Boy ROM, Retro, Space, Top down shooter |
More posts
- Interceptor Demo update 2023-07-16Jul 17, 2023
- Interceptor Demo update 2022-08-27Aug 28, 2022
- Interceptor Demo update 2022-03-13 (minor/bugfix)Mar 13, 2022
- Interceptor Demo update 2022-03-12Mar 13, 2022
- Interceptor Demo update 2021-09-30Oct 01, 2021
- Interceptor Demo update 2021-07-07Jul 08, 2021
- Interceptor Demo update 2020-11-01Nov 01, 2020
- Interceptor Demo update 2020-09-06Sep 06, 2020
- Interceptor Demo update 2020-06-16Jun 16, 2020
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