Interceptor Demo update 2020-09-06


Update-2020-09-06:

  • Recompiled the game in GBDK-2020. The game should:
    • Throw fewer errors in BGB and other debugging emulators
      • The errors in question almost never affect the game when running on live hardware
    • Run smoother, allow implementation of more enemies in future updates
    • Use less space within the ROM file, allowing for future content to be added in more easily
  • Slightly altered armor sprites to make them a little more distinct
  • Dying no longer resets the entire game and instead resets the current level from the game over screen
  • Fixed code that was only allowing 7 of the 8 allotted bullet slots to be used in memory
  • Fixed a rare bug where a bullet would appear on screen, but never move, usually the first one fired

Files

interceptor-64KB-2020-09-06.gb 64 kB
Sep 06, 2020

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