Update 2023-07-16: Added a final score screen that tallies up kills by a craft type. Instead of looping back to the start of the spawn list, level now ends in v...
Update 2022-08-27: Added new tile for the energy bomb ready indicator on the HUD. Added new bomb indicator icon as well as a charging bar for the next shot when...
Minor patch. A pair of bugs slipped past me while I was testing. Update 2022-03-13: Fixed a bug where pressing Start didn't restart the level and the only optio...
Update 2022-03-12: Super Game Boy border implemented. Placeholder asset for now. Added a new menu to the start screen. Start Game starts the game. Menu goes int...
Update 2021-09-30: Added delayed spawn to enemies and modified a few spawns to show this earlier in the game. Added basic score keeping that total number of shi...
Update 2021-07-07: Implemented the final enemy type; the torpedo. They take two hits to destroy and deal massive damage to your fleet if they get past you. Refa...
Update-2020-11-01: Compiled with GBDK-2020 version 4.0, should run smoother, annoy debug emulators less, use less space within the ROM file, etc. Added text to...
Update-2020-09-06: Recompiled the game in GBDK-2020. The game should: Throw fewer errors in BGB and other debugging emulators The errors in question almost neve...